2 blind programming, 3 clearing a programmer, 4 clearing a fixture from a programmer – LSC Lighting CLARITY LX Series v.1 User Manual

Page 156: 5 clearing an attribute from a programmer, 8 programmer toolbar, 1 undo / redo

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Programmer

Clarity

Operator Manual

Page 146


If any attribute of a fixture in any of the unselected fixture type tabs is grabbed in the current

programmer a * is displayed on that fixture tab.
In the above example, Studio Colours 9 to 16 are not currently selected but they have had
some or all of the attributes grabbed (altered) in the current session because they have an *

beside their names. Studio Colours 17 and 18 are selected but none of their attributes have
been altered. The * on the “T Beam F” tab indicates that some (or all) of these fixtures are also

grabbed in the current session.
If the same attributes are grabbed in both programmers, the current session programmer has

control of the attributes and the other programmer indicates “Overridden”. If only some of its
attributes have been overridden by the current programmer it shows “Part OVR”.

When you record a cue, Clarity only records the contents of the currently selected programmer.
Typically this is only the attributes that you have altered but there are options available.

21.7.2 Blind Programming

There are times when you might need to program or edit a cue without affecting the current
look on stage. This is known as blind programming.

To make the current session programmer blind, click Blind on the Programmer Toolbar
or press Blind in the Command Centre.

To make any programmer blind, right click on that programmer then select Blind.

When a programmer is blind, it has no effect on the output but any attributes that are in that

programmer are still recorded as usual.

21.7.3 Clearing a Programmer

Clearing a programmer removes all attributes from that programmer.

To clear the current programmer session, click Clear on the Programmer Toolbar.

To clear any programmer, right click on that programmer then select Clear.

To clear all programmers, click Clear All on the toolbar. Pressing Clear All a second
time clears the fixture selection.

21.7.4 Clearing a Fixture from a Programmer

To clear a fixture from a programmer, in the programmers Attribute tab, click the

Menu button beside the fixture's Attribute Controller then select Clear Fixture.

21.7.5 Clearing an Attribute from a Programmer

To clear a single attribute from a programmer, in Universal or Direct mode, select that

attribute then hold KO whilst rotating it’s encoder wheel or, in the programmers
Attribute tab, click the name of the Attribute Control or right-click anywhere on the

Attribute Control then select Clear ### (where “###” is the actual attribute name)

21.8 PROGRAMMER TOOLBAR
At the top of the Programmer window is the Programmer Toolbar. It provides additional
functions that you can use as you program as listed below:

Programmer Toolbar

21.8.1 Undo / Redo

You can undo and redo all operations that you have performed in the Programmer window. A
separate undo history is maintained for Programmer 1, Programmer 2 and any edit sessions.

Repeatedly click Undo or Redo to step through the programming that you have performed.
Hint: The Control Booth window has separate undo and redo commands for every cue-

list that is saved or edited.
Clicking Toolbox, Show Undo View, reveals the history list of all of the programming

commands. You can instantly undo or redo to any step in the list by clicking on that step.

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