Apply a textured fill to cg text, More details, E 212 – Grass Valley iTX Desktop v.2.6 User Manual

Page 232

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background image

The CG application

Example 1

Example 2

1.

Select a text block.

2.

Click Graduation to display the color-graduation controls.

The color boxes show the two colors that are to feature in the fill; the arrow button

between them shows the direction of graduation from the first color to the second.

3.

Do the following to set the fill properties.

Click the left color box to display the Color Selector; pick the first color.

More details

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page 226.

Click the right color box to display the Color Selector; pick the second color.

Click the arrow button to set the direction of graduation.

Select Character (the button indicator displays a green light) if you want the graduation

to take place within individual characters; ensure Character is not selected if you want

the graduation to happen across the CG as a whole.

Select Repeat (the button indicator displays a green light) if you want the graduation to

repeat back to the first color; ensure Repeat is not selected if you want just a single

graduation between the two colors.

Click SWAP if you want to change the order of the colors.

Apply a textured fill to CG text

You can give CG text a textured appearance by using an image to fill the characters. For this,

you use the textured-fill controls:

This illustration shows text with a textured fill:


1.

Select a text block.

2.

Click Texture to display the image preview window.

3.

Click the preview window.

The CG application opens PinPoint, the iTX search tool.

March 2015

iTX Desktop: Operator Manual

212

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