8 dividing memory [divide memory, Dividing memory, Auto – IDK MSD-54 Series User Manual

Page 230: Resize, Delete

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MSD-54 SERIES User’s Guide

230

8.16.8 Dividing memory [DIVIDE MEMORY]

You can register up to four bitmaps within the available memory area by dividing the memory. You can select

one of three dividing modes or specify the size you want to divide manually.

Memory areas are controlled by blocks. 1 block = 65,536 bytes; 128 blocks = 8,388,608 bytes in total.

3M Byte

registered

[“AUTO”]

Before divide

The occupied area is not changed. The free

area is divided into two halves.

6M Byte

After divide

6M Byte

1M Byte

Into three

sections

[“RESIZE”]

Before divide

If no bitmap is registered, the memory is

divided equally.

8M Byte

After divide

2M Byte

Into four

sections

equally

Before divide

If a bitmap is registered, the rest memory

area is divided equally

After divide

Into four

sections

equally

3M Byte

registered

Free space

1M Byte

2M Byte

2M Byte

2M Byte

3M Byte

registered

1.7M Byte

1.7M Byte

1.6M Byte

[“DELETE”]

Before divide

The memory area is divided equally

regardless of whether bitmap is registered or

not.

8M Byte

After divide

2M Byte

Into four

sections

equally

Before divide

If after-divide size of area in which bitmap is

registered is smaller than before-divide size,

the registered bitmap is deleted.

After divide

Into four

sections

equally

2M Byte

2M Byte

2M Byte

2M Byte

2M Byte

2M Byte

2M Byte

Before divide

If after-divide size of area in which bitmap is

registered is larger than before-divide size,

the registered bitmap is not deleted.

After divide

Into two

sections

4M Byte

8M Byte

3M Byte

registered

8M Byte

3M Byte

registered

8M Byte

1

1

2
3

1

1

1

2

3

4

1

2

3

4

1

1

1

1

2

3

4

1

2

3

4

1

2

3M Byte

registered

Before divide

The start position of the area in which bitmap

is registered is not changed. The area just

before the registered bitmap is not resized.

After divide

Into three

sections

1

1

2

3M Byte

registered

2

2M Byte

registered

2M Byte

registered

2M Byte

3

Before divide

If a bitmap is registered, the area is kept

and the rest memory area is divided equally.

After divide

Into four

sections

1.7M Byte

1.7M Byte

1.6M Byte

5M Byte

If the number of sections will be smaller, the

registered bitmap may be deleted.

Into two

sections

After divide

4M Byte

Before divide

2M Byte

registered

2M Byte

2MByte

2M Byte

registered

2MByte

2M Byte

registered

2M Byte

registered

2M Byte

registered

1M Byte

1M Byte

4

3

2

1

1

2

1

2

1

2

3

[Figure 8.69] Dividing memory area

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