A.7 data comparison, A.8 data operations, A.7 data comparison a.8 data operations – Yaskawa MP2000 Series: User's Manual for Motion Programming User Manual

Page 330

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App

A Motion Language Commands

A-9

A.7 Data Comparison

A.8 Data Operations

Com-
mand

Name

Programming Format

Description

Mo

tion Programs

Seq

uen

ce

Prog

rams

==

Match

IF MW

− == MW

− ;

WHILE MW

− == MW

− ;

Used in an IF or WHILE conditional
expression. If the left side and right side
match, the condition is "true."

<>

Mismatch

IF MW

− <> MW

− ;

WHILE MW

− <> MW

− ;

Used in an IF or WHILE conditional
expression. If the left side and right side do
not match, the condition is "true."

>

Greater Than

IF MW

− > MW

− ;

WHILE MW

− > MW

− ;

Used in an IF or WHILE conditional
expression. If the left side is greater than
the right side, the condition is "true."

<

Less Than

IF MW

− < MW

− ;

WHILE MW

− < MW

Used in an IF or WHILE conditional
expression. If the left side is less than the
right side, the condition is "true."

>=

Greater Than

or Equal To

IF MW

− >= MW

− ;

WHILE MW

− >= MW

− ;

Used in an IF or WHILE conditional
expression. If the left side is greater than or
equal to the right side, the condition is
"true."

<=

Less Than or

Equal To

IF MW

− <= MW

− ;

WHILE MW

− <= MW

− ;

Used in an IF or WHILE conditional
expression. If the left side is less than or
equal to the right side, the condition is
"true."

Com-
mand

Name

Programming Format

Description

Motion Progra

m

s

Se

quen

ce Pro

grams

SFR

Right Shift

SFR MB

− N

− W

− ;

Shifts the bit variable in the specified num-
bers to the right.

SFL

Left Shift

SFL MB

− N

− W

− ;

Shifts the bit variable in the specified num-
bers to the left.

BLK

Block Move

BLK MW

− MW

− W

− ;

Copies the areas of specified blocks begin-
ning with the specified transfer source to the
specified destination.

CLR

Clear

CLR MW

− W

− ;

Clears the desired area to 0 (zero) beginning
with the specified register.

ASCII

ASCII

Convert 1

ASCII ‘Character string’ MW

− ;

Converts the specified characters to ASCII
code, and stores to the specified register.

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