Create blends, Create a blend with the blend tool – Adobe Illustrator CC 2015 User Manual

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Reshaping objects

Last updated 6/5/2015

The following rules apply to blended objects and their associated colors:

• You cannot blend between mesh objects.

• If you blend between one object painted with a process color and another object painted with a spot color, the

blended shapes are painted with a blended process color. If you blend between two different spot colors, process
colors are used to paint the intermediate steps. If, however, you blend between tints of the same spot color, the steps
are all painted with percentages of the spot color.

• If you blend between two patterned objects, the blended steps will only use the fill of the object on the topmost layer.

• If you blend between objects that have blending modes specified with the Transparency panel, the blended steps will

only use the blending mode of the top object.

• If you blend between objects with multiple appearance attributes (effects, fills, or strokes), Illustrator attempts to

blend the options.

• If you blend between two instances of the same symbol, blended steps will be instances of that symbol. If, however,

you blend between two instances of different symbols, the blended steps will not be symbol instances.

• By default, blends are created as knockout transparency groups, so that if any of the steps consist of overlapping

transparent objects, these objects will not show through each other. You can change this setting by selecting the
blend and deselecting Knockout Group in the Transparency panel.

Create blends

The Blend tool and Make Blend command let you create blends, which are a series of intermediate objects and colors
between two or more selected objects.

Create a blend with the Blend tool

1

Select the Blend tool

.

2

Do one of the following:

• To blend in sequential order with no rotation, click anywhere on each object, but avoid anchor points.

• To blend to a specific anchor point on an object, click the anchor point with the Blend tool. When the pointer is

over an anchor point, the pointer changes from a white square to transparent with a black dot in its center.

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