Round the corners of objects, Creating 3d objects – Adobe Illustrator CC 2015 User Manual

Page 305

Advertising
background image

300

Reshaping objects

Last updated 6/5/2015

Free Distort

Lets you change the shape of a vector object by dragging any of four corner points.

Pucker & Bloat

Pulls a vector object’s anchor points outward while curving the segments inward (Pucker) or inward

while curving the segments outward (Bloat). Both options pull the anchor points relative to the object’s center point.

Roughen

Transforms a vector object’s path segments into a jagged array of peaks and valleys of various sizes. Set the

maximum length for segment paths using an absolute or relative size. Set the density of jagged edges per inch (Detail)
and choose between soft edges (Smooth) or sharp edges (Corner).

Transform

Reshapes an object by resizing, moving, rotating, reflecting (flipping), and copying it.

Tweak

Randomly curves and distorts path segments inward and outward. Set the vertical and horizontal distortion

using an absolute or relative amount. Specify whether or not to modify anchor points, move control points that lead
into anchor points on the path (“In” Control Points), and move control points that lead out of anchor points on the path
(“Out” Control Points).

Twist

Rotates an object more sharply in the center than at the edges. Entering a positive value twists clockwise; entering

a negative value twists counterclockwise.

Zig Zag

Transforms an object’s path segments into a jagged or wavy array of uniformly sized peaks and valleys. Set the

length between peaks and valleys using an absolute or relative size. Set the number of ridges per path segment and
choose between wavy edges (Smooth) or jagged edges (Corner).

Warp

Distorts or deforms objects, including paths, text, meshes, blends, and bitmap images. Choose one of the

predefined warp shapes. Then select which axis the bending option affects and specify the amount of bending and
distortion to apply.

Round the corners of objects

The Round Corners effect converts the corner points of a vector object to smooth curves.

1

In the Layers panel, target the items you want to round.

If you want to round a specific attribute of an object, such as its fill or stroke, target the object in the Layers panel
and then select the attribute in the Appearance panel.

2

Choose Effect > Stylize > Round Corners. (The command is located in the first Stylize submenu.)

3

To define the curvature of the rounded curve, enter a value in the Radius text box, and click OK.

More Help topics

About effects

Apply an effect

Modify or delete an effect

Creating 3D objects

Note: 3D tools are independent of the Perspective Grid tools and 3D objects are treated like any other object in perspective.

Advertising
This manual is related to the following products: