Transport panel, Reference configuration – Blackmagic Design DaVinci Resolve Advanced Panel User Manual
Page 406
DAVINCI RESOLVE CONTROL SURFACE
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Reference Configuration
Located at the top left-hand side of the Transport panel are the Deck and Still Select keys. These are
all related to controlling the deck, virtual decks when in multi-playhead mode, and the grabbing and
selection of stills. There is also an Undo and Redo key, a Shift Up and a Save key.
Split (Shift Up In):
DaVinci Resolve associates grading information based on source
timecode and as it’s also possible to have source clips with the same
timecode (sorted with file name and/or path, etc), it’s important to
have each source clip identified as a different clip to all the others.
The Split key will split one clip into two on the frame selected. Each
can therefore have their own grade.
In:
When marking a transport (virtual or deck) in point you can use the
GUI or this key.
Join (Shift Up Out):
Join is the reverse of the Split key. Place the Viewer on the first frame
of a clip and select Join to merge the preceding clip.
Out:
The Out key is used to select an out point on the transport.
Duration:
To define a duration, first select the time using the numerical keypad
(the colon separates the hours, minutes, seconds and frames), and
then select Duration.
Gang:
The Gang control permits the user to gang multiple clips so they will
play back from the first frame in synchronization. This is particularly
helpful for checking the impact of a grade on a couple of key shots
when using the PlayHeads feature of DaVinci Resolve.
Undo:
The Colorist’s friend. DaVinci Resolve has virtually unlimited undo
steps available.
Redo:
If you want to redo a step, use Redo. Ideal when used with undo to
compare two grades quickly.
Source (L):
This key selects the source.
Place (Shift Up A ( R )): ):
When using playheads this key selects deck R
A ( R )):
When using playheads this key selects deck A
F:
This key is not implemented
Place (Shift Up B):
When using playheads this key selects the location for the
playhead on the UI.
B:
When using playheads this key selects deck B
G:
This key is not implemented
Place (Shift Up C):
When using playheads this key selects the location for the
playhead on the GUI.
C:
When using playheads this key selects deck C
H:
This key is not implemented
Transport Panel