Convert a gradient-filled object to a mesh object, Convert a mesh object back to a path object, Edit mesh objects – Adobe Illustrator CS4 User Manual

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USING ADOBE ILLUSTRATOR CS4

Painting

Convert a gradient-filled object to a mesh object

1

Select the object and choose Object > Expand.

2

Select Gradient Mesh, and click

OK.

The selected object is converted to a mesh object that takes the shape of the gradient, either circular (radial) or
rectangular (linear).

Convert a mesh object back to a path object

Select the mesh object, choose Object > Path

> Offset Path, and then enter zero for the offset value.

Edit mesh objects

You can edit a mesh object by adding, deleting, and moving mesh points; changing the color of mesh points and mesh
patches; and converting the mesh object back to a regular object.

Edit a mesh object by doing any of the following:

To add a mesh point, select the Mesh tool

and select a fill color for the new mesh points. Then click anywhere

in the mesh object.

To delete a mesh point, Alt-click (Windows) or Option-click (Mac

OS) the mesh point with the Mesh tool.

To move a mesh point, drag it with the Mesh tool or Direct Selection tool. Shift-drag a mesh point with the Mesh
tool to keep the mesh point on a mesh line. This is a convenient way to move a mesh point along a curved mesh
line without distorting the mesh

line.

Dragging to move mesh point (left) compared to Shift- dragging with the Mesh tool to constrain the point to the mesh line (right)

To change the color of a mesh point or patch, Select the mesh object, and then drag a color from the Color panel
or Swatches panel onto the point or patch. Or, deselect all objects and select a fill color. Then select the mesh object
and use the Eyedropper tool to apply the fill color to mesh points or patches.

Adding color to a mesh point (left) compared to adding color to a mesh patch (right)

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