Using adobe device central with illustrator, Access illustrator from adobe device central – Adobe Illustrator CS4 User Manual

Page 379

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USING ADOBE ILLUSTRATOR CS4

Web graphics

To understand how Illustrator divides objects into pixels, open a file that contains vector objects, choose View

> Pixel

Preview, and magnify the artwork so that you can see its individual pixels. The placement of pixels is determined by
an invisible grid that divides the artboard into 1-point (1/72 inch) increments. If you move, add, or transform an
object, you’ll notice that the object snaps to the pixel grid. As a result, any anti-aliasing along the “snapped” edges of
the object (usually the left and top edges) disappears. Now deselect the View

> Snap To Pixel command, and move the

object. This time, you’ll be able to position the object between the grid lines. Notice how this affects the anti-aliasing
of the object. As you can see, making very minor adjustments can affect how the object is rasterized.

Pixel Preview off (top) compared to on (bottom)

Important: The pixel grid is sensitive to the ruler origin (0,0). Moving the origin of the ruler will change how Illustrator
rasterizes artwork.

See also

About bitmap images

” on page 261

Using Adobe Device Central with Illustrator

Device Central enables Illustrator users to preview how Illustrator files will look on a variety of mobile devices.

For example, a graphic artist may use Illustrator to design a wallpaper for mobile phones. After creating the file, the
artist can easily test the file on a wide variety of phones. The artist can then make adjustments, such as altering the file
so that it looks good on a number of phones, or creating two separate files that cover a range of popular phone screen
sizes.

See also

Creating mobile content in Illustrator

Access Illustrator from Adobe Device Central

1

Start Device Central.

2

Select File

> New Document In

> Illustrator.

In Device Central, the New Document panel appears with the correct options to create a new mobile document in the
selected application.

3

Make any necessary changes, such a selecting a new Player Version, ActionScript® Version, or Content type.

4

Do one of the following:

Select the Custom Size for All Selected Devices option and add a width and height (in pixels).

Select a device or multiple devices from the Device Sets list or Available Devices list.

5

If you selected multiple devices, Device Central selects a size for you. If you want to select a different size, click on
a different device or set of devices.

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