Create a 3d object by revolving – Adobe Illustrator CS4 User Manual

Page 257

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background image

250

USING ADOBE ILLUSTRATOR CS4

Reshaping objects

2

Choose Effect > 3D

> Extrude & Bevel.

3

Click More Options to view the complete list of options, or Fewer Options to hide the extra options.

4

Select Preview to preview the effect in the document window.

5

Specify options:

Position

Sets how the object is rotated and the perspective from which you view it. (See “

Set 3D rotation position

options

” on page 251.)

Extrude & Bevel

Determines the object’s depth and the extent of any bevel added to or cut from it. (See

Extrude &

Bevel options

” on page 252.)

Surface

Creates a wide variety of surfaces, from dull and unshaded matte surfaces to glossy and highlighted surfaces

that look like plastic. (See “

Surface shading options

” on page 252.)

Lighting

Adds one or more lights, varies the light intensity, changes the object’s shading color, and moves lights

around the object, for dramatic effects. (See

Lighting options

” on page 253.)

Map

Maps artwork onto the surfaces of a 3D object. (See

Map artwork to a 3D object

” on page 255.)

6

Click

OK.

Extruded object without a beveled edge (left) compared to object with Bevel Extent In (middle) and with Bevel Extent Out (right)

Create a 3D object by revolving

Revolving sweeps a path or profile in a circular direction around the global y axis (revolve axis) to create a 3D object.
Because the revolve axis is vertically fixed, the open or closed path that you revolve typically needs to depict half of the
desired 3D object’s profile in a vertical and front-facing position; you can then rotate the 3D object’s position in the
effect’s dialog box.

Revolving an object

1

Select the object.

Note: Applying the 3D Revolve effect to one or more objects simultaneously revolves each object around its own axis. Each
object resides in its own 3D space and can’t intersect other 3D objects. Applying the Revolve effect to a targeted group or
layer, on the other hand, revolves the objects around a single axis.

Revolving a filled path with no stroke is much faster than revolving a stroked path.

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