System area – IDEC High Performance Series User Manual

Page 218

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3 Project Settings Dialog Box

4-32

WindO/I-NV2 User’s Manual

System Area

Overview

The area of predetermined devices to control the screen and communicate error information and time information

between the MICRO/I and the host is called the System Area.

The System Area on the MICRO/I is as follows.

To use System Area 1 and 2, select the Use System Area check box on the Project Settings dialog box. To use

System Area 3 and 4, select the Use System Area 3, 4 check box.

Specify the word device to use as the System Area in Device to allocate the System Area starting at the configured

device address.
Click

to display the Device Address Settings dialog box. For the device address configuration procedure, refer

to Chapter 2 “5.1 Device Address Settings” on page 2-67.

Example: When Device is configured as LDR 100

System Area 1

This area configures the MICRO/I display, beep, and clearing bits.

System Area

Number of word addresses

User Access

System Area 1

2

Read and write

System Area 2

2

Write

System Area 3

4

Read

System Area 4

4

Write

LDR 100
LDR 101
LDR 102
LDR 103
LDR 104
LDR 105
LDR 106
LDR 107
LDR 108
LDR 109
LDR 110
LDR 111

System Area 1

(Start address)

+1

+2

+3

+4

+5

+6

+7

+8

+9

+10

+11

System Area 2

System Area 3

System Area 4

Address

Bit

Function

Description

+0

0 to 15

Display screen number

This bit stores the number of the screen being displayed. Write a

value to this bit to change the screen to that number. Immediately

after the power is turned on, the value configured by Default

Screen in the Project Settings dialog box is stored here.

If the screen number does not exist in the project data, an error

message (No screen data) is displayed. However, when 0 is written

to this bit, the screen is not switched and no error message is

displayed.

+1

0

Backlight

This bit stores the illumination state of the backlight. Write a value to

this bit to change the state.

0:

Off

Turns the backlight off.

1:

On

Turns the backlight on.

1

Flash display (1 sec. cycle)

This bit stores the screen flash state (1 sec. cycle). Write a value to

this bit to change the state. This bit is 0 immediately after the power

is turned on.

0:

Do not flash

Stop flashing the screen and turn it on.

1:

Flash

Flashes the screen in one second intervals.

When flash display (1 sec. cycle) (address+1, bit 1) and flash

display (0.5 sec. cycle) (address+1, bit 2) are both 1, the

screen flashes at one second intervals.

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