Three-dimensional transform operations, Global effects, Three-dimensional transform – Sony GP-X1EM Grip Extension User Manual

Page 226: Operations, Three-dimensional transform basic, Three-dimensional transform basic operations

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Signal inversion (Invert)

Inverts the input video signal and/or key signal
horizontally or vertically. You can make separate settings
for the front and back

(see page 274)

.

Key density adjustment

You can adjusts the key density for the key signal input to
the DME

(see page 274)

.

Key source selection

You can select either the key signal received from the
switcher or the key signal generated in the DME for
application for the front and back

(see page 225)

of the

image

(see page 274)

.

Color mix settings

You can combine two colors with a pattern generator,
which can be used to fill parts such as a background or
border

(see page 242)

.

Global Effects

Global effects are special effects created by combining the
images of successive channels. The following types of
global effects are available.
• Combiner
• Brick
• Shadow

Three-Dimensional
Transform Operations

Use the device control block (trackball) to execute three-
dimensional DME transforms.

Three-Dimensional Transform Basic
Operations

Device control block (trackball)

Buttons used in three-dimensional
transform operation mode

LOCAL:

Enables operations in local space (selectable

simultaneously with [GLB] button).

GLB (global):

Enables operations in global space

(selectable simultaneously with [LOCAL] button).

SRC (source):

Enables operations in DME source space

(not selectable simultaneously with [TRGT] button).

TRGT (target):

Enables operations in DME target space

(not selectable simultaneously with [SRC] button).

AXIS LOC (axis location):

Moves the rotational axis of

the image in the X-axis and Y-axis directions using the
trackball, and in the Z-axis direction using the Z-ring.

ASP PERS (aspect/perspective):

When the [SRC] button

is lit, this changes the aspect ratio of the image in the
X-axis and Y-axis directions independently using the
trackball, or in the X-axis and Y-axis directions
simultaneously using the Z-ring. When the [SHIFT]
button is held down and this button is pressed, the
trackball controls the skew of the image in the X-axis

Horizontal inversion

Input signal

Vertical inversion

Color 2

Color 1

DME button

Channel selection buttons

Trackball

Z-ring

Operation buttons

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