Creating a conversion table – Sony GP-X1EM Grip Extension User Manual

Page 534

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• Enter a value in an entry field.

Click/tap an entry field, and enter a character string/
numeric value using the keyboard.
For a numeric value, you can click/tap [

v

] or [

V

] on the

right side of the entry field to increase/decrease the
value.

Creating a Conversion Table

1

Select a table (Table1 to Table3) using the table
selection tabs.

2

Set a label name for the table in [Label].

Enter a label name (up to 23 characters) in the entry
field.

• The following characters cannot be used in label

names.
space, \, /, :, ;, , (comma), . (period), <, >, *, ?, ", |

• The configured label name is displayed in the

“Label” column in the list of conversion tables in the
Engineering Setup >Switcher >Input >HDRC Table
Assign menu (7332.12).

3

Select the OETF of the conversion source from the
[From] pull-down list for [Conversion Type].

Select [SDR], [HLG], [PQ], [S-Log3 (HDR)], or
[S-Log3 (Live HDR)].

[HLG], [PQ], [S-Log3 (HDR)], and [S-Log3 (Live
HDR)] cannot be selected in this version.

4

Select the OETF of the conversion destination from
the [To] pull-down list for [Conversion Type].

Select [SDR], [HLG], [PQ], [S-Log3 (HDR)], or
[S-Log3 (Live HDR)].

[SDR] cannot be selected in this version.

5

Select the color gamut of the conversion source in
[From] for [Color].

Select [BT.709] or [BT.2020].

6

Select the color gamut of the conversion destination in
[To] for [Color].

Select [BT.709] or [BT.2020].

[BT.709] cannot be selected in this version.

7

Configure the HDR conversion adjustment values.

Detailed HDR conversion settings can be configured
in the [Common], [Conversion], and [Additional
Paint] areas.

The type of the configured look is displayed in [Look].
The look type is configured using [HDR Look] in the
[Common] area or using [Look] in the [Additional
Paint] area.

[Common] settings

Sets adjustment values that are common to the conversion
source and conversion destination.

1

Set the conversion mode in [Conversion Mode].

AIR Matching Off:

Disable the AIR Matching

(Artistic Intent Render Matching) function.

AIR Matching On:

Enable the AIR Matching

function. This performs conversion such that the
visual appearance on the output signal display
matches that of the input signal display.

Display Referred:

Perform conversion matching the

visual appearance of the image on a display.

2

Set the look function in [HDR Look].

Select the look type from the pull-down list.

Live:

Vivid images with high contrast and color

development.

Mild:

Generally more mild images than that produced

using [Live].

Natural:

Images with reduced sensitivity, but which

are less affected by noise.

• This cannot be configured when [Conversion Mode]

is set to [AIR Matching Off] or [Display Referred] in
the [Common] area.

• This cannot be set when [Look Conversion] is

enabled in the [Additional Paint] area.

• When [Conversion Type] is not set to [HLG], the

actual setting will be [Live] even if [Natural] is
selected.

• You can check the configured look type for [From]

or [To] in [Look]. “---” is displayed in [Look] when
[Conversion Type] is set to [SDR].

3

Set the black compression function in [HDR Black
Compression].

Notes

Note

Note

Note

Note

Notes

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