Sony GP-X1EM Grip Extension User Manual

Page 269

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Linking and unlinking image and spotlight

The spotlight can move together with a DME image, or be
fixed in place.

Source:

Place the light source in source space. The

spotlight is linked and moves when the image moves.

Target:

Place the light source in target space. The

spotlight does not move, even when the image moves.

Selecting the illuminated area

You can select the area lit by the spotlight.

FRGD:

The light strikes the image foreground.

BKGD:

The light strikes the image background.

Both:

The light strikes both the image foreground and

background.

Surface Flat settings

For the currently selected light source only, you can
forcibly make the image surface effect flat.

Lighting shape

Creates the spotlight shape.
• Shape pattern selection

• Set the size, degree of deformation, softness, and

rotation angle.

Ring settings

Shines the light with a hole in the middle, like a doughnut.
Adjust the following parameters.

Offset:

Distance to move the center of the ring from the

initial position (the position set when selecting the
light source in the <Spot Mode> group).

Radius:

Inner side radius of the ring.

Angle:

When Offset is set, the rotation angle of the ring

around the initial center position.

Fill blending modes

Specifies the way in which the light is blended with the
image.

Mix:

Lighting as if reflected from a mirror. The light

source can be given a color.

Multiply:

Lighting as if reflected from a dull surface

(diffuse reflection).

Relation between test spheres and parallel
light rays

The following figure shows an example of the effect of
parallel rays on a test sphere.

Image before movement

Spotlight

Coordinate axis = Source
Spotlight moves together
with DME image.

Coordinate axis = Target
Spotlight does not move,
even if DME image moves.

No effect

Spotlight

FRGD selected

BKGD selected

Both selected

Front view

Background

Shape

Pattern 1

Pattern 2

Angle: Rotation angle

Initial center position

Angle

Offset

Radius

Light rays

Test sphere

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